Eclipsera Legends
⚔️ Eclipsera Legends Whitepaper: Play, Fight, and Earn
A 2D Anime gacha Play-to-Earn RPG Adventure on Solana
Version 1.0
© 2025 Eclipsera Legends

🎮 Introduction
Eclipsera Legends is a crypto RPG gacha game built on the Solana blockchain. Players battle monsters, upgrade heroes, and build land that generates real rewards.
The economy is designed around play-to-earn mechanics, combining PvE adventures, PvP battles, MvM Team battles, and land ownership with blockchain-based tokenization.
Unlike traditional games, blockchain is used only where it matters:
- ✅ Seamless payments
- ✅ Efficient earnings
- ✅ True digital ownership (NFTs)
🌍 Core Gameplay
PvE (Player vs Environment)
- Fight monsters, collect resources, and level up heroes.
- Earn items, crystals, and gems for progression.
PvP (Player vs Player)
- Compete against others in turn-based battles.
- Players wager 5–50 USDT in a match.
- Winner takes 90% of the pool + resources, loser keeps resources.
- System ensures balanced matches with Gear Score (GS) matching.
1. Player creates room, sets bet, selects 4 heroes.
2. Gear Score calculated.
3. Opponent joins with similar GS (±10%).
4. Turn-based combat until one team is defeated.
- Rewards - Winner: 90% of pool + resources. - Loser: Resources only. - 10% fee: Sent to Battle Pass wallet.
- Leaderboard - Tracks wins, losses, and win-rate. - Seasonal rewards for top players.
🌌 MVM Model: Planetary Warfare & Mining on Solana

Players form teams to defend or attack planets.
Planets are valuable because they host mining factors that continuously mining SOL in real time.
To own a planet, a team must stake SOL into the Cosmic Constellations Pool (planet maintenance cost).
This introduces:
Risk vs. Reward gameplay.
Real staking utility with immediate in-game effects.
Defense:
Planet owners stake SOL in the Cosmic Constellations Pool.
As long as they maintain this stake, their planet’s mining factors continue producing Native SOL Token .
Attack:
Attacking teams must deposit SOL into their MVM Pass Wallet.
Deposit amount is calculated by a formula based on the distance between planets (to simulate logistics cost).
If victorious, attackers capture the planet and inherit its mining output.
If Attack Succeeds:
Mining factors (the new owners) receive 70% of the staked SOL (used for mining).
Game owner (you) receives all SOL mined from the planet + 10% commission on captured yield.
If Attack Fails:
All SOL deposited in the MVM Pass Wallet is transferred to the defending team.
Game owner (you) still receives a 10% commission on this failed attack.
Continuous revenue model:
Game owner always receives a 10% commission, whether attack succeeds or fails.
SOL sink + circulation:
Teams must stake and risk SOL, ensuring strong on-chain liquidity flow.
High volatility battles:
Outcomes are uncertain (equipment, heroes, teamwork matter), creating demand for better NFTs/heroes/upgrades.
Scalability: More planets = more staking = larger liquidity pool.
Deflationary design: By requiring constant staking and potential loss of SOL, the model naturally regulates oversupply.
Player retention: Players must remain active to defend their planets and protect their staked SOL.
Land System
- Land is the main earning tool of the game.
- Stronger heroes = stronger land.
- Upgraded land = higher daily token rewards.
- Buildings such as Towers, Wells, Hunting Lodges, and Banks create a dynamic ecosystem.
- Rare strong ECS mining Factories
🏭 Mining Factory Unlock System
There are 6 Strong Mining Factories. Factories unlock automatically based on the player’s ECS token balance in Solana wallet:
5,000 ECS → Unlock Factory 1
10,000 ECS → Unlock Factory 2
20,000 ECS → Unlock Factory 3
50,000 ECS → Unlock Factory 4
100,000 ECS → Unlock Factory 5
200,000 ECS → Unlock Factory 6
NFT Marketplace
- Rare, Epic heroes, weapons, and gems will be tokenized as NFTs.
- Boosts performance and winning chances.
- Tradable in secondary markets.
🏠 Land & Buildings
Tower → Main source of token income.
Well → Produces water (restores hero energy).
Hunting Lodge → Send heroes on hunts for loot.
Bank → Deposits & withdrawals (min deposit 100 tokens, withdraw limit $10–20/day, 1 USDT fee).
Support → Prevents building destruction.
Wall → Protects land from PvP and barbarians.
Barbarians
- Attack every 24 hours. - Without support → Wall takes damage. - With support → Repel attack and earn tokens.
👥 PVE Characters
- Sakura (Fire) → High crit, instant damage. Weak vs Water.
- Rena (Water) → Periodic damage, high crit. Weak vs Lightning.
- Motoko (Lightning) → Heavy instant damage. Weak vs Wood.
- Hayate (Wood) → Strong periodic damage. Weak vs Fire.
Game Token (ECS) - Utility token for buying items, heroes, and upgrades. - Earned through PvP, and land generation. - Withdrawable anytime to Solana wallet and tradable on DEX.
PVP NFT Heros
- Blua (Rare) →

Frost, waves Magic, Weak vs Fire magic
Tides rise and fall at the call of her hand.
She weaves frost and waves into a prison of fate.
Every ripple hides the edge of her magic.
Her enemies are swallowed by ocean and silence.
- Nytheris (Epic) →

Increases own stamina, recovers magic power equal to the enemy's reduced magic power, and reduces the enemy's magic power.
Emerald light flows from his hands like spring rain.
With a touch, he restores what death has stolen.
Every life he saves fuels his unshakable resolve.
He is the spark of renewal in endless war.
- Caeloria(Epic) →

Deals damage and magic to the enemy and predicts the enemy's next turn attack.
She draws the power of distant stars, weaving light into dazzling arcs.
Every spell she casts pushes back the endless dark.
In silence, she listens to the cosmos for guidance.
To her allies, she is the beacon that never fades.
- Valyra (Rare) →

Lure enemies with your beautiful voice, nullifying their next damage or magic attack. However, if you choose incorrectly, the enemy will take 1.3x the damage or magic damage.
Her voice tempts hearts, her flames devour worlds.
She dances in crimson fire, both beauty and ruin.
Desire is her weapon, destruction her song.
Those who follow her never return unscarred.
- Solvarion (Epic) →
Raise your sword at an enemy, dealing extremely high damage with sunlight. When an enemy's health is below 30%, there is a 15% chance to burn the enemy to death with a single strike.
Bathed in golden light, his every step purges the battlefield.
His sword blazes with the fire of the sun.
Where he walks, corruption crumbles to ash.
Faith is his armor, and hope his weapon.
- Archera (Epic) →

This woman's arrows, although somewhat weak in damage, have a 25% chance to nullify enemy attacks and quickly move on to her own turn.
Her bow sings before the wind can carry sound.
Arrows streak faster than sight, finding every mark.
She moves like a whisper between trees and shadows.
Legends say the storm itself envies her swiftness.
- Bruxus (Rare) →

He possesses immense stamina, and when he stomps the ground, he reduces the stamina of enemies and reduces his own stamina by 1/3 of the enemy's damage. However, he is very weak against characters that utilize light. Pure Damage: Armor's effectiveness (defense) is halved for 2 turns.
Each step shakes the earth, each roar splits the sky.
His charge is a storm of steel and fury.
No fortress stands when he strikes.
Bruxus is war given flesh.
- Finza (Epic) →

she possesses a powerful spirit. His single attack inflicts some damage and powerful magic on the enemy. There is a 10% chance to reduce enemy damage by 70%.
Her aura rises unseen, stronger than stone or steel.
No weapon pierces the shield she commands.
She stands at the heart of the storm, calm and unyielding.
Her presence alone turns despair into courage.
- Vitalis (Rare) ->

He puts his enemies to sleep for 7 seconds with powerful magic, giving him multiple opportunities to deal damage during that time.
From the void, forgotten souls heed his command.
He binds them in whispers, summoning legions of shadows.
His eyes gleam with the secrets of death itself.
To his enemies, he is the terror that never sleeps.
- Korthas (Rare) →

He possesses strong physical strength and willpower. Even when reduced to 0, he still has the opportunity to strike an enemy.
Forged in obsidian armor, his oath is heavier than steel.
He never bends, even when hope is lost.
The clash of his blade echoes like thunder through the field.
He is the wall between ruin and survival.
🎟️ Battle Pass
- Price: $12–20 per season. - Provides instant resources + seasonal rewards.
🪙 Token Economy & Tokenomics
Token Sale

- Presale: $0.05 → $0.08 for 16 days(staged increase, 4 stage presale).
- Public Sale: Final price $0.09 for 6 days
- Liquidity Pool: Launched at $0.1, locked for safety. - Unlocks: 15% at release, then 21.25% every 14 days.
🎁 Token Purchase Rewards

$50–$99 → 50 free uses of Rare Castle Defense Field
$100–$499 → 1.3x SOL claim + 1 random Rare Hero for PVP
$500–$999 → 1.5x SOL claim + Premium, Strong Mining Factory, 1 random Rare Hero for PVP
$1000+ → 2x SOL claim + Premium, Strong Mining Factory 2 + 1 random Epic Hero
Tokenomics

Total: 100% → 30,000,000 ECS Burn Mechanism: Dynamic(Remaining ECS) % of transaction fees, marketplace fees, and in-game sinks burned permanently
🔗 Referral System
- Every player receives a referral code (wallet-linked).
- New players joining with a code = bonuses for both sides.
Rewards During Presale: - Referrer = 5% bonus tokens from purchase.
- Friend = +3% extra tokens on first buy.
In-Game: - Referrer: Loot chest for each active referral.
- Friend: Starter boost.
Milestones:
- 5 friends = Free Rare Hero NFT.
- 10 friends = Chance at Legendary NFT or premium account.
📊 Real-Time Reward System
After the presale, we provide a small daily or weekly reward to players who hold our tokens.
This reward is calculated at an annual rate of 10%.
This reward is not paid if a player does not play for a day or if their castle is destroyed.
In other words, the formula is:
A : Players' token holdings in their wallets
B : tokens earned in the game during the day.
C: tokens spent for an day:
active_today = 1 if the player played today (and either B > 0 or C > 0) and the castle is intact; otherwise, 0.
Rates
Annual APR: R = 0.10.
Daily rate: r_d = R / 365.
Weekly rate: r_w = R / 52.
k_b = 0.05 (small bonus weight for tokens earned today)
k_c = 0.10 (slightly larger penalty weight for tokens spent today)
A_eff = clamp( A + k_b · B − k_c · C , 0 , 1.25 · A )
reward amount = active_today(0 or 1) · r_d · A_eff
This will reward players with a very small amount of Sol every day, increasing their expectation of holding our tokens.
To achieve this, we need to create a reward pool, along with the liquidity pool.
🚀 Project Roadmap
16-day, 4-stage presale to kickstart our community.
Early supporters gain exclusive rewards & rare access.
6-day official public sale for all players & investors.
Expanding the ecosystem with broader community entry.
Alpha version live → first gameplay experience.
Liquidity Pool established for a stable in-game economy.
Launch of Player-vs-Player battles.
Compete, climb leaderboards, and earn massive rewards.
Marketplace for rare characters & equipment.
Guild system unlocked → alliances, strategy, and collective rewards.
Bonus System activated to celebrate the new year.
Release of MVM, a groundbreaking P2E game.
Launch with 4 planets & 32 heroes.
Integrated real-world SOL mining.
Fierce battles for planet ownership.
+1 new planet every month.
Fresh heroes, challenges, and endless exploration.
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📌 Summary
- Fight monsters (PvE) & challenge others (PvP with USDT bets).
- Fight Top monsters(Guild) & Team members attack & Defend to planets with Sol and Mining Real Sol(MVM).
- Own land → generate tokens daily.
- Upgrade heroes, weapons, and defenses.
- Earn tokens → withdraw anytime.
- Token sale + NFTs = strong ecosystem.
- Referral system & real-time Native Sol rewards ensure long-term growth.
⚔️ Eclipsera Legends = Fun RPG + Real Earnings + Sustainable Token Economy + Resonable Reward System
Last updated 5 days ago
Last updated