Eclipsera Legends

⚔️ Eclipsera Legends Whitepaper: Play, Fight, and Earn

Long ago, the Celestial Veil held the worlds of Eclipsera together — a crystalline barrier between order and chaos. But when the gods of flame, water, lightning, and wood clashed, the Veil shattered, scattering fragments across the galaxy.

From those fragments poured corruption… and power. Entire planets fell. Others thrived, defended by warriors who rose from ordinary mortals to legends.

Now, a new war begins — one not only for survival, but for ownership of the stars themselves.

Version 1.0

© 2025 Eclipsera Legends

🎮 Introduction

Eclipsera Legends is a first 2D anime RPG gacha game built on the Solana blockchain. Players battle monsters, upgrade heroes, and build land that generates real rewards.

The economy is designed around play-to-earn mechanics, combining PvE adventures, PvP battles, MvM Team battles, and land ownership with blockchain-based tokenization.

Unlike traditional games, blockchain is used only where it matters:

- ✅ Seamless payments

- ✅ Efficient earnings

- ✅ True digital ownership (NFTs)

🌍 Core Gameplay

PvE (Player vs Environment)

- Fight monsters, collect resources, and level up heroes.

- Earn items, crystals, and gems for progression.

PvP (Player vs Player)

- Compete against others in turn-based battles.

- Players wager 5–500 USDT in a match.

- Winner takes 90% of the pool + resources, loser keeps resources.

- System ensures balanced matches with Gear Score (GS) matching.

1. Player creates room, sets bet, selects 4 heroes.

2. Gear Score calculated.

3. Opponent joins with similar GS (±10%).

4. Turn-based combat until one team is defeated.

- Rewards - Winner: 90% of pool + resources. - Loser: Resources only. - 10% fee: Sent to Battle Pass wallet.

- Leaderboard - Tracks wins, losses, and win-rate. - Seasonal rewards for top players.

🌌 MVM Model: Planetary Warfare & Mining on Solana

  • Players form teams to defend or attack planets.

  • Planets are valuable because they host mining factors that continuously mining SOL in real time.

  • To own a planet, a team must stake SOL into the Cosmic Constellations Pool (planet maintenance cost).

This introduces:

  • Risk vs. Reward gameplay.

  • Real staking utility with immediate in-game effects.


Defense:

  • Planet owners stake SOL in the Cosmic Constellations Pool.

  • As long as they maintain this stake, their planet’s mining factors continue producing Native SOL Token .

Attack:

  • Attacking teams must deposit SOL into their MVM Pass Wallet.

  • Deposit amount is calculated by a formula based on the distance between planets (to simulate logistics cost).

  • If victorious, attackers capture the planet and inherit its mining output.


If Attack Succeeds:

  • Mining factors (the new owners) receive 70% of the staked SOL (used for mining).

  • Game owner (you) receives all SOL mined from the planet + 10% commission on captured yield.

If Attack Fails:

  • All SOL deposited in the MVM Pass Wallet is transferred to the defending team.

  • Game owner (you) still receives a 10% commission on this failed attack.


  • Continuous revenue model:

    • Game owner always receives a 10% commission, whether attack succeeds or fails.

  • SOL sink + circulation:

    • Teams must stake and risk SOL, ensuring strong on-chain liquidity flow.

  • High volatility battles:

    • Outcomes are uncertain (equipment, heroes, teamwork matter), creating demand for better NFTs/heroes/upgrades.


  • Scalability: More planets = more staking = larger liquidity pool.

  • Deflationary design: By requiring constant staking and potential loss of SOL, the model naturally regulates oversupply.

  • Player retention: Players must remain active to defend their planets and protect their staked SOL.

Land System

- Land is the main earning tool of the game.

- Stronger heroes = stronger land.

- Upgraded land = higher daily token rewards.

- Buildings such as Towers, Wells, Hunting Lodges, and Banks create a dynamic ecosystem.

- Rare strong ECS mining Factories

🏭 Mining Factory Unlock System

ECLIPSERA: Mining Factory System

  1. Core Mining Factory play Loop

  2. Build Mining Factories using $USDT investment.

  3. Assign Heroes and Gems to optimize yield.

  4. Mine SOL daily depending on level and modifiers.

  5. Defend Against Weather Damage using Prediction Stations and repair systems.

  6. Upgrade to unlock higher yields, scaling exponentially for advanced players.

  7. Factory System

Each player can build up to four factories, each with unique yield curves and risk levels. Factories differ by cost, risk, and growth pattern — promoting player strategy diversity.

  1. Economic Model

Factory I – Linear: Predictable steady mining, ideal for beginners. Factory II – Fast/Slow: Strong early yield, slower late growth. Factory III – Slow/Fast: Weak start but powerful late game. Factory IV – Exponential Hybrid: High-cost, high-reward, for advanced players.

  1. Gems and Characters System

Each factory supports 4 characters and 2 gems. Gem A – Mining Amplifier: +10% / +20% / +50% yield. Gem B – Repair Gem: Restores +100 / +200 / +500 HP. Characters add HP and yield bonuses, but can be lost if destroyed during attacks.

  1. Weather & Environmental System Daily random weather events affect yield and visuals:

nn Rain (-5%), dn Hail (-10%), n Lightning (fire), n Flood (disable yield), nn Quake (heavy damage). Players must repair using ECS or Repair Gems.

  1. Weather Prediction Station

A strategic building that forecasts upcoming weather events. Level 1: Detects Lightning Level 2: Detects Lightning + Hail Level 3: Detects Lightning + Hail + Flood Level 4: Detects All Weather Types

  1. Gameplay Flow

[Start] → Build Factories → Assign Heroes/Gems → Daily Mining → Weather Event → Predict/Repair → Upgrade

→ Repeat

  1. Player Progression

  • 10 levels per factory

  • Random weather encourages daily login

  • Character loss creates emotional value

  • Repairs and upgrades act as token sinks

  1. Token Economy

$ECS: Main token for repairs SOL/USDT: Real yield rewards Gems: Consumables (boosts/protection) Characters: Tradable NFTs with bonuses

NFT Marketplace

Marketplace Overview The marketplace features two main systems like Gacha and Auction House that allow players to obtain, trade, and sell in-game assets using the ECS token. Gacha System Players can purchase weapons and characters through the Gacha system, where items are awarded randomly. Each item varies in rarity and type, providing a dynamic and exciting experience for players seeking exclusive assets. Inventory and Selling Options All acquired items are stored in the player’s inventory. Players can list their weapons or characters for sale using one of two options: Sell – A direct sale where the item is listed for purchase at a set price in ECS tokens. Trade – A flexible option that allows other players to either swap their own characters or buy the item using ECS tokens. When listing an item, the player defines the desired price or trade conditions. Auction House Listed items appear in the Auction House, where other users can browse available weapons and characters, review item details, and choose to buy or trade. To complete a purchase, the user can click the Info button to open a confirmation modal before finalizing the transaction.

🏠 Land & Buildings

Tower → Main source of token income.

Well → Produces water (restores hero energy).

Hunting Lodge → Send heroes on hunts for loot.

Bank → Deposits & withdrawals (min deposit 100 tokens, withdraw limit $10–20/day, 1 USDT fee).

Support → Prevents building destruction.

Wall → Protects land from PvP and barbarians.

Barbarians

-Attack every 24 hours. - Without support → Wall takes damage, then 2 random buildings. - With support (Characters and Gems) → First, characters fight barbarians. They are randomly destroyed or injured. Injured characters must be treated in a hospital before they can be used. Repel attack and earn tokens.

👥 PVE Characters

- Sakura (Fire) → High crit, instant damage. Weak vs Water.

- Rena (Water) → Periodic damage, high crit. Weak vs Lightning.

- Motoko (Lightning) → Heavy instant damage. Weak vs Wood.

- Hayate (Wood) → Strong periodic damage. Weak vs Fire.

Game Token (ECS) - Utility token for buying items, heroes, and upgrades. - Earned through PvP, and land generation. - Withdrawable anytime to Solana wallet and tradable on DEX.

PVP NFT Heros

- Blua (Rare) →

Frost, waves Magic, Weak vs Fire magic

Tides rise and fall at the call of her hand.

She weaves frost and waves into a prison of fate.

Every ripple hides the edge of her magic.

Her enemies are swallowed by ocean and silence.

- Nytheris (Epic) →

Increases own stamina, recovers magic power equal to the enemy's reduced magic power, and reduces the enemy's magic power.

Emerald light flows from his hands like spring rain.

With a touch, he restores what death has stolen.

Every life he saves fuels his unshakable resolve.

He is the spark of renewal in endless war.

- Caeloria(Epic) →

Deals damage and magic to the enemy and predicts the enemy's next turn attack.

She draws the power of distant stars, weaving light into dazzling arcs.

Every spell she casts pushes back the endless dark.

In silence, she listens to the cosmos for guidance.

To her allies, she is the beacon that never fades.

- Valyra (Rare) →

Lure enemies with your beautiful voice, nullifying their next damage or magic attack. However, if you choose incorrectly, the enemy will take 1.3x the damage or magic damage.

Her voice tempts hearts, her flames devour worlds.

She dances in crimson fire, both beauty and ruin.

Desire is her weapon, destruction her song.

Those who follow her never return unscarred.

- Solvarion (Epic) →

Raise your sword at an enemy, dealing extremely high damage with sunlight. When an enemy's health is below 30%, there is a 15% chance to burn the enemy to death with a single strike.

Bathed in golden light, his every step purges the battlefield.

His sword blazes with the fire of the sun.

Where he walks, corruption crumbles to ash.

Faith is his armor, and hope his weapon.

- Archera (Epic) →

This woman's arrows, although somewhat weak in damage, have a 25% chance to nullify enemy attacks and quickly move on to her own turn.

Her bow sings before the wind can carry sound.

Arrows streak faster than sight, finding every mark.

She moves like a whisper between trees and shadows.

Legends say the storm itself envies her swiftness.

- Bruxus (Rare) →

He possesses immense stamina, and when he stomps the ground, he reduces the stamina of enemies and reduces his own stamina by 1/3 of the enemy's damage. However, he is very weak against characters that utilize light. Pure Damage: Armor's effectiveness (defense) is halved for 2 turns.

Each step shakes the earth, each roar splits the sky.

His charge is a storm of steel and fury.

No fortress stands when he strikes.

Bruxus is war given flesh.

- Finza (Epic) →

she possesses a powerful spirit. His single attack inflicts some damage and powerful magic on the enemy. There is a 10% chance to reduce enemy damage by 70%.

Her aura rises unseen, stronger than stone or steel.

No weapon pierces the shield she commands.

She stands at the heart of the storm, calm and unyielding.

Her presence alone turns despair into courage.

- Vitalis (Rare) ->

He puts his enemies to sleep for 7 seconds with powerful magic, giving him multiple opportunities to deal damage during that time.

From the void, forgotten souls heed his command.

He binds them in whispers, summoning legions of shadows.

His eyes gleam with the secrets of death itself.

To his enemies, he is the terror that never sleeps.

- Korthas (Rare) →

He possesses strong physical strength and willpower. Even when reduced to 0, he still has the opportunity to strike an enemy.

Forged in obsidian armor, his oath is heavier than steel.

He never bends, even when hope is lost.

The clash of his blade echoes like thunder through the field.

He is the wall between ruin and survival.

🎟️ Battle Pass

- Price: $12–20 per season. - Provides instant resources + seasonal rewards.

🪙 Token Economy & Tokenomics

🎁 Token Purchase Rewards

  • 100 USDT – 199 USDT → 10 free uses of Rare Castle Defense Field

  • 200 USDT – 999 USDT→ 10 free uses of Rare Castle Defense Field, 1.3x daily reward SOL claim + 1 random Rare Hero for PVP

  • 1000 USDT – 4999 USDT → 1.5x daily reward SOL claim + Premium, Strong Mining Factory, 1 random Rare Hero for PVP

  • 5000 USDT → 2x SOL daily reward claim + Premium, Strong Mining Factory 2 + 1 random Epic Hero

Tokenomics

Total: 100% → 30,000,000 ECS Burn Mechanism: Dynamic(Remaining ECS) % of transaction fees, marketplace fees, and in-game sinks burned permanently

📊 Real-Time Reward System

After the presale, we provide a small daily or weekly reward to players who hold our tokens.

This reward is calculated at an annual rate of 10%.

This reward is not paid if a player does not play for a day or if their castle is destroyed.

In other words, the formula is:

A : Players' token holdings in their wallets

B : tokens earned in the game during the day.

C: tokens spent for an day:

active_today = 1 if the player played today (and either B > 0 or C > 0) and the castle is intact; otherwise, 0.

Rates

Annual APR: R = 0.10.

Daily rate: r_d = R / 365.

Weekly rate: r_w = R / 52.

k_b = 0.05 (small bonus weight for tokens earned today)

k_c = 0.10 (slightly larger penalty weight for tokens spent today)

A_eff = clamp( A + k_b · B − k_c · C , 0 , 1.25 · A )

reward amount = active_today(0 or 1) · r_d · A_eff

This will reward players with a very small amount of Sol every day, increasing their expectation of holding our tokens.

To achieve this, we need to create a reward pool, along with the liquidity pool.

🚀 Project Roadmap

  • 15-day presale to kickstart our community.

  • Early supporters gain exclusive rewards & rare access.

  • Expanding the ecosystem with broader community entry.

  • Alpha version live → first gameplay experience. PVE, PVP, LAND, SOL MINING FACTORY, MAKRETPLACE(Gacha, Auction)

  • Liquidity Pool established for a stable in-game economy.

  • Compete, climb leaderboards, and earn massive rewards.

  • Guild system unlocked → alliances, strategy, and collective rewards.

  • Bonus System activated to celebrate the new year.

  • Release of MVM, a groundbreaking P2E game.

  • Launch with 4 planets & 32 heroes.

  • Integrated real-world SOL mining.

  • Fierce battles for planet ownership.

  • +1 new planet every month.

  • Fresh heroes, challenges, and endless exploration.

📌 Summary

- Fight monsters (PvE) & challenge others (PvP with USDT bets).

- Fight Top monsters(Guild) & Team members attack & Defend to planets with Sol and Mining Real Sol(MVM).

- Own land → generate tokens daily.

- Upgrade heroes, weapons, and defenses.

- Earn tokens → withdraw anytime.

- Token sale + NFTs = strong ecosystem.

- Referral system & real-time Native Sol rewards ensure long-term growth.

⚔️ Eclipsera Legends = Fun RPG + Real Earnings + Sustainable Token Economy + Resonable Reward System

Last updated 5 days ago

Last updated